The Critical Thinking Classroom Meets HyperDocs!
Using the Ontario social studies/history curriculum we created HyperDocs that aligned with the Thinking Classroom, and created environments for critical thinking and engaged students with rich tasks utilizing technology to share their thinking.
Keyword(s):critical thinking, hyperdocs, social studies, technology, thinking classroom
Using Professional Collaboration to Establish an Inquiry-Based Makerspace at Robert J. Lee Which Links STEAM with Coding, for Students
Our project highlights the importance of professional collaboration and teaming to provide rich and varied opportunities for students to code within the curriculum expectations at the kindergarten, Grade 3 and Grade 4 levels.
Keyword(s):coding, collaboration, inquiry, makerspace, steam
Examining Equity Through a Literacy Lens
We examined how teachers could enrich integrated literacy programs (reading/writing skills infused within big ideas from history/geography to teach equity topics). We deepened our professional learning around equity and best practices in literacy.
Keyword(s):equity, integrated units, literacy
Enhancing Outdoor Learning Opportunities in Kindergarten and Beyond
This project was designed to build upon our current instructional practices in the areas of outdoor education and inquiry-based learning, and to develop strategies to assist us in “provoking” and assessing student learning in a natural setting.
Keyword(s):exploration, inquiry, outdoor learning
Livable and Sustainable Communities Exploration Through Minecraft: A Joint Science and Geography Collaboration
A CGC 1D1 and SNC 1D1 interdisciplinary inquiry project exploring livability and sustainability in Canada. Students using Minecraft Education Edition as a platform to build virtual livable and sustainable communities.
Keyword(s):inquiry, interdisciplinary, minecraft education edition