Calendar

Check here frequently for newly added sessions!

Please note that live OTF Connects webinars are open only to OTF members et associate members. If you are not an OTF member or associate member, you are welcome to view the past webinars.



  • April 22, 2021
    4:00 pm - 5:30 pm

In this webinar, we will explore the Lynx website and go through some introductory activities to get to know the programming environment. Lynx is easy to use because it is text-based and completely online. Nothing to download, and LOTS of resources to provide support at any entry level. Most of all, it is fun and (more…)


  • April 29, 2021
    4:00 pm - 5:30 pm

Ready? Set. Code! Using a step-by-step infographic, this webinar will walk you through the new mathematics curriculum expectations from the very beginning and teach you tips and tricks to integrate coding into your classroom and discover what it takes for you and your students to be computational thinkers! Learn to pseudocode, debug and more. No (more…)


  • May 13, 2021
    4:00 pm - 5:30 pm

In this PART ONE hands-on two-part learning series, participants will explore culturally responsive pedagogy and a framework to design and implement coding learning experiences that reflect, honour and value the lived experiences of our learners. Together, we will investigate different modes for students to communicate their understanding. Providing an entry point for all learners, participants (more…)


  • May 20, 2021
    4:00 pm - 5:30 pm

In this hands-on PART TWO learning series, participants will explore culturally responsive pedagogy and a framework to design and implement coding learning experiences that reflect, honour and value the lived experiences of our learners. Together, we will investigate different modes for students to communicate their understanding. Providing an entry point for all learners, participants will (more…)


  • May 27, 2021
    4:00 pm - 5:30 pm

Minecraft is an engaging platform to explore many different program areas. In this session, we’ll look at how MakeCode and the Minecraft Codebuilder can be used to explore coding concepts from the Grades 1-8 Math curriculum. We’ll look at the various event structures (sequential, concurrent, repeating, nested), conditionals, and controls referenced in the document and (more…)