Capturing the Process of Healthy Active Living Education Learners Making Their Thinking Visible
To foster a culture of thinking in Healthy Active Living Education classes by implementing Visible Thinking approaches into our pedagogical practices using technology to collect evidence of understanding through observation, conversation and product.
Addressing Student Anxiety Through In-School and Local Programming
Building our professional knowledge about anxiety disorders at the school age child level to develop and implement a school-based program to reduce and/or manage student anxiety using the FRIENDS for Life model incorporating other wellness tools.
Nurturing 21st Century Skills Through Inquiry and Technology
The goal of our project is to nurture 21st century skills through inquiry and technology. Teachers will be empowered to use technology and discover ways to maximize its potential for all learners.
Keyword(s):21st-century skills, chromebook, g-suite, inquiry, technology
Using Gaming to Boost Math Achievement and 21st Century Competency Development
Games were used to help students deepen their understanding of numbers, develop their procedural fluency and provide opportunities to practise learned skills, all in addition to learning how to collaborate and communicate with their peers.
Keyword(s):collaboration, communication, games, guided, math
Building Capacity in the Early Years: Inquiry in Kindergarten
Teachers will investigate the elements of an inquiry framework in kindergarten and will use resources to implement an inquiry classroom in their schools, thereby increasing educator capacity in the early years.