Authentic Student Assessment Through Digital Technologies
This project aimed to identify different forms of assessment, and how they can be redefined in a digital classroom. It also aimed to increase teacher efficacy by deepening their understanding of assessment, while building their capacity to do so.
Using Professional Collaboration to Establish an Inquiry-Based Makerspace at Robert J. Lee Which Links STEAM with Coding, for Students
Our project highlights the importance of professional collaboration and teaming to provide rich and varied opportunities for students to code within the curriculum expectations at the kindergarten, Grade 3 and Grade 4 levels.
Keyword(s):coding, collaboration, inquiry, makerspace, steam
Well-Being and Achievement Along the Play-Inquiry Continuum
If we place metacognition at the centre of our practice, supporting students as they process multi-sensory experiences through play and inquiry, we can remove worry from learning and increase awareness, well-being and achievement.
Keyword(s):assessment, inquiry, metacognition, play, self-regulation
Enhancing and Extending Mathematical Thinking and Learning Through Inquiry
The aim of the project was to help enhance mathematical thinking in our students through inquiry, meaningful instruction and purposeful play. We wanted to help develop their growth mindset to help set a foundation for future mathematical development.
Keyword(s):inquiry, kindergarten, mathematics
Livable and Sustainable Communities Exploration Through Minecraft: A Joint Science and Geography Collaboration
A CGC 1D1 and SNC 1D1 interdisciplinary inquiry project exploring livability and sustainability in Canada. Students using Minecraft Education Edition as a platform to build virtual livable and sustainable communities.
Keyword(s):inquiry, interdisciplinary, minecraft education edition