STREAM: Adding Rigour to STEAM
Adding rigor to STEAM to make STREAM. STEAM has become increasingly popular over the past few years with a lot of emphasis on creating design tasks that are current, innovative and relevant. Our investigation seeks to add rigour to maximize learning.
Keyword(s):inquiry, integrated learning, maker space, steam, stem
Documentation of Math – Specifically Spatial Relations
Understanding Spatial Reasoning in kindergarten.
Keyword(s):four frames, kindergarten, pedagogical, spatial reasoning
Using 3D and VR Technology to Enhance Social Studies and Historical Inquiry
This project explored the use of augmented and virtual reality in grades 6-8 including the use of 3D images and 360° photographs, HP Reveal and CoSpaces Edu to create virtual spaces, and the creation of an augmented reality sandbox.
Keyword(s):augmented reality, geography, history, inquiry, virtual reality
Kindergarten Inquiry in the Outdoor Classroom
We promoted inquiry learning in kindergarten by using natural materials to create provocations in the outdoor classroom. We examined ways to help children communicate their thinking and extend their explorations.
Keyword(s):inquiry, loose parts, natural materials, outdoor learning, provocations
Listening to Student Voices on Identity Safety